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#1
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Driving High.
I know theres plenty of threads on this but I wanted to make a thread where we could post scientific evidence to establish what effect cannabis has on driving. I decided to start this thread after reading a study by the Uk government. And here it is.
Quote:
Study Design Dose Time Task Measures Effect Crancer et al., 1969 N=36 WS: Cannabis Placebo Alcohol 314 µg/kg* 0 0.10 BAC 0.5 hours 2.5 hours 4.0 hours Environment: Filmed Driving (23 minutes), operating speedometer,non-interactive. Task: Operate vehicle controls as appropriate to scene, adjust speedometer to keep within range set to scene speed limit. Speed outside range. Inappropriate use of controls (errors) relative to scene: accelerator brake signal total errors Cannabis: Only increased errors for speedometer out-of-range after 0.5 hours since consumption. Alcohol: Increased out-of-range errors. Cannabis: No control errors. Alcohol: Increased all errors over entire period. Dott, 1972 N=12 WS: Cannabis Cannabis Placebo 157 µg/kg 314 µg/kg 0 µg/kg 0.5 hours Environment: View of model cars on a moving belt. Task: Attempt passing manoeuvres with oncoming traffic (in some cases passing opportunities were signalled as an 'emergency' if rapid response required in that situation. Number of emergency passes abandoned. (Decision) time from event to start of pass attempt: emergency cases non-emergency cases Cannabis: Both cannabis doses increased number of abandoned emergency pass attempts. Decision time increased, but only for non-emergency cases. Ellingstad, et al. 1973 N=256 BS: Cannabis Cannabis Placebo (non-users) Placebo (users) Alcohol Alcohol 161 µg/kg 318 µg/kg - - 0.5% BAC 0.10% BAC 0.5 hours Environment: filmed presentation of overtaking (with minimum safety margin), followed by film clip of overtaking stages, non-interactive. Task: Indicate point last moment that would overtake from clips. Accepted time for overtaking depicted in film clip. Cannabis: Both cannabis doses increased distance (time) accepted to overtake, with fewer 'unsafe' cases accepted, relative to other treatment conditions. Moskowitz et al., 1976 N=23 WS: Cannabis Cannabis Cannabis Placebo 50 µg/kg 100 µg/kg 200 µg/kg 0 µg/kg 0.25 hours Environment: Car cab with filmed presentation (45-70 minutes), semi-interactive (brake and accelerator affected presentation speed). Task: Vehicle control to follow road contour. Subsidiary visual choice reaction time task. Vehicle control: Mean Speed S.D. Speed S.D. Lane Position Subsidiary task: Responses Reaction time Cannabis: No effect of cannabis dose on any control measures. Cannabis: Increased reaction time for subsidiary task (and initial increase in incorrect responses) Moskowitz et al., 1976 N=10 WS Cannabis Placebo Alcohol 200 µg/kg 0 µg/kg 0.075% BAC 0.25 hours as above Visual Search Pattern: Frequency and duration of eye glances Cannabis: No effect of cannabis dose. Alcohol: Alcohol increased duration and frequency of glances. Smiley et al., 1981 N=45 BS: Alcohol Alcohol Placebo WS: (at each level of BS) Cannabis Cannabis Placebo 0.05% BAC 0.08% BAC 0% BAC 100 µg/kg 200 µg/kg 0 µg/kg 0.25 hours Environment: Fully interactive driving simulator with car cab and simplified road scene (45 minutes), inclusion of curves and wind gusts (pursuit and compensatory tracking). Task: Vehicle control to navigate route. Subsidiary (random) visual choice reaction time task. Performance rewarded and errors (crashes) penalised. Vehicle Control: S.D. Speed S.D. Lane Position S.D. Headway Correct Turns Crashes Subsidiary Task: Reaction Time Cannabis: Cannabis increased speed and lane position variability during curves and wind gusts, and increased variability of headway and lane position when car following (particularly at high dose). Cannabis also resulted in fewer correct turns. The high dose produced more crashes under emergency conditions. Alcohol: Few effects other than increase lane position variability. Cannabis: Increased reaction time for high dose only. Alcohol: No effect. Stein et al., 1983 N=12 BS: Alcohol Placebo WS: (at each level of BS) Cannabis Cannabis Placebo 0.10% BAC 0% BAC 100 µg/kg 200 µg/kg 0 µg/kg 0.5 hours Environment: similar to Smiley et al., 1981. Task: Similar to Smiley et al., 1981 except that (i) no performance incentive; (ii) inclusion of speeding check; (iii) subsidiary task was not random involving responses made to signs embedded in scene. Vehicle Control Subsidiary Task Cannabis: Few effects other than decrease in mean speed and change in steering control style. Cannabis: Alcohol resulted in more crashes and speeding cases, as well as increased lane position and speed variability. Cannabis: No effects. Cannabis: Alcohol resulted in more sign recognition errors and increased response times. Note: Study = Reference cited by Smiley (1986; 1998) Design = Indicates overall sample size and design: within subject (WS) or between subject (BS). Control conditions involved placebo treatment of cannabis without THC or drink without alcohol. Dose = Calculated as mg of THC per kg bodyweight and percentage Blood Alcohol Content (%BAC). Time = Time elapsed between end of consumption and start of task. Task = Description of simulation environment, level of interaction with input to the simulation, and the assigned primary and subsidiary tasks. Measures = Dependent measures for primary and subsidiary tasks. Effect = Main effects of treatment on dependent measures. |
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#2
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Re: Driving High.
bud makes swim a better driver for sure. Slows everything down and is easier to focus. Almost feels like when swim is right blasted driving he goes into states where it feels like playing the video game Grand Theft Auto lol!
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#3
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Re: Driving High.
You can't tell how well you're driving when you're high because, well, you're high. Your reactions could be slower but you wouldn't notice it.
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#4
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Re: Driving High.
Swim would certainly say that marijuana has either a negligible or beneficial effect on Swim's driving. Swim isn't a reckless driver, but he likes to accelerate moderately quickly and drive say, 5-15mph over the limit (depending on road & safety) generally while sober.
However while high, Swim feels like he's going really fast, but when he looks at the speedometer, it's a cool 25mph. In fact, for some reason, when Swim drives high, he actually enjoys staying at the speed limit. It's bizarre, but he actually "has fun" driving AT the speed limit, but usually drives faster when sober. |
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#5
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Re: Driving High.
SWIM thinks it can be beneficial...
But SWIM notes, his reaction time is obviously decreased detrimentally. It is a common conception that "Everyone drives better high", too much confidence if you ask SWIM. SWIM always gets a little scared while someone high is driving, normally careful drivers don't flinch when crossing double-yellows etc. Usually, though, one is driving so slow he can counter this :P |
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#6
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Re: Driving High.
the only thing swim is driving high is the video games hes playing. driving high iis just now a good idea
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